Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

safetygoth

7
Posts
1
Topics
1
Followers
1
Following
A member registered Oct 06, 2021

Recent community posts

Nice ideas, but suddenly being told I'd lost, out of nowhere, after spending however many minutes slowly clicking on dollar at a time was a rough experience. I look forward to seeing your next project.

I like what you're trying to do. I really wish I didn't have to click every time to gain one dollar in the early-mid game. I haven't gotten the office building yet. I really want a speed-up button and/or to be able to interact with my buildings.  Nice musical choices.

I got it to work by downloading WinRAR. Turns out my new computer didn't already have that installed. Neat game! Also, I'm in Portland, so it was extra-fun to play in my own backyard! :D

Praxis community · Created a new topic How do I unzip this?

This looks really cool, but how do I unzip it? I've tried to use 7Zip, but it's not dice. Thanks.

(1 edit)

Neat, overall. The interpretation of the Disciplines was fun. Being able to skip the opening monologue would have been great. I think the game crashed when I was fighting the [[spoiler]] in the subway, though. I was shooting at it, when the game said "thanks for playing, you can replay as someone else." Oh yeah, the Bloodlines jokes were very cute. Edit: Hey, are we in the Sabbat? It seems like the main character's and others' blatant contempt for mortals and disregard for their lives doesn't exactly align with Camarilla values or the Masquerade. ;) Thanks!

If I may humbly suggest, it would be really great if it gave us that notification first before the victory. It would also be a great improvement if the "tutorial' had more instructions available. I found I was still figuring out mechanics 90% of the way through playing it the first time. Having a legend available to describe what each of the tile symobls meant, for instance, would have helped out a lot, as would knowing the number of victory points needed to win before reaching the end-game where the center tile is in reach.

I like the idea here. I've been dying to play a V:tM-themed territory control game. I did find what must be a bug, though: though my Ventrue was losing badly, I suddenly won, out of nowhere. I'm not sure how that happened.